The new monster essentially gets to attack you (or another hero) right away. ![]() This ends you turn and immediately places a new tile there with a monster and possible encounter card(these are usually just one off attacks). ![]() You expose a new tile by stopping your move at an open edge of a tile and exploring the new tile. So a lot of the focus of the game is getting through that tile stack while taking the least damage possible. Often the adventures involve getting to a specific tile so the rules have you place this tile either at a specific depth in the stack or in a range by shuffling it with a small group of tiles and then inserting those at a specific point. Now to review the way the game plays, each adventure starts with you organizing the tile deck.
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